It may help you understand what’s going on when using the loot tables in the DMG, or deciding for yourself what items to place where in your game. And I realized that, although there is information in the Dungeon Master’s Guide (DMG) such as item rarity and function, and tables for randomly generating items found in loot hoards, the thinking behind item design and distribution isn’t very well explained.Īnd I have the sort of mentality that finds patterns in things like this, so I thought it might be useful to explain a few things I’ve picked out. I’ve seen some people in my various DnD Facebook groups confused about magic item distribution in 5e.
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